The Use of Interactive Dynamic Simulations for the Purpose of Architectural Representation
Abstract
Architects have always grappled with graphic representation as a medium to capture the corporeal experience of being in a space. It is difficult to present this nature of a design through the written or verbal language and almost impossible through representation (even digital) techniques. Perhaps it would be impossible for any medium of representation to truly capture the "placeness” of a place. Thus, new representation techniques should only try to get closer to the actual experience than actually hope to replicate it. This paper describes how the use of dynamic simulation and interactive presentation tools present architects with a more accurate and experiential representation of their design; perhaps moving them one step closer to achieving "placeness”.